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Hello! I'm Ralph Ryan Peralta

I'm a passionate game developer who loves creating (as well as playing) immersive and meaningful games. Through several years of exploration across various fields of arts and sciences, I have developed a wide range of skills in programming, game design, visual arts, and music production. This diverse skillset enables me to approach game development with a unique perspective and tackle challenges from multiple angles. I'm always seeking new challenges and opportunities to work with individuals who share my passion.

PROJECTS


Wizard Race
Wizard Race

Worked remotely for US startup, L2P Inc., in developing Wizard Race. Translated complex UI designs into functional game elements, creating intuitive interfaces for Brewing, Character Customization, and Marketplace. Integrated in-app purchases seamlessly, ensuring smooth transactions. Conducted rigorous testing and bugfixing for a glitch-free gameplay experience, enhancing user satisfaction.


Bardic: Quest For Love
Bardic: Quest for Love

Contribute to designing "Bardic: Quest for Love" by inputting dialogue lines using Yarn Spinner, selecting character poses, and curating music and sound design for scenes. Collaborate closely with the team to enhance player immersion and create engaging gameplay experiences.


Mr. Catosky
Mr. Catosky

A whack-a-mole game made using Unity. Made within 72 hours for the Mini Jam 127.


Bloodsucker
Bloodsucker

A fast-paced action game made using Godot. Made within 72 hours for the Mini Jam 118.

Let's create amazing and inspiring games together! Email me at ralphryan.peralta@gmail.com